May 05

Call for Papers

http://ir.ii.uam.es/sapmia2010/

++ OVERVIEW ++

In an effort to address and overcome some of these open issues  that hinder effective access and interaction of multimedia content,  this workshop will bring together individuals from a number of research communities, including but not limited to Multimedia Distribution and Access, Social Network Analysis, Multimedia Content Analysis, and User Modelling Adaptation and Personalization. It is our belief that a synergetic approach involving these areas of work can exceed their individual potentials, leading to improved access, understanding, and retrieval of multimedia content. The main objective of this workshop is to provide a forum to disseminate work that explicitly exploit the synergy between multimedia content analysis, personalisation, and next generation networking and community aspects of social networks. We believe that this integration could result on robust, personalized multimedia services, providing users with an improved multimedia experience.

In particular, user modelling and adaptation techniques can help alleviate the above problems by taking the user into consideration when accessing multimedia content. Information related to the user such as interests, current context or past interaction behaviour can provide additional valuable information that allows multimedia systems to better present, adapt, retrieve, or understand multimedia content. In addition, this workshop will also focus on the analysis of user networked communities, which can potentially provide richer and more structured information related to users and multimedia content. Hence, this workshop is distinct from and complementary to previous initiatives in that it involves the integration
multimedia content analysis techniques with information derived from users, networked communities, and context awareness.

++ TOPICS OF INTEREST ++
Topics of interest include, but are not limited to:

PERSONALIZATION AND ADAPTATIOIN OF MULTIMEDIA CONTENT
* Personalized access to multimedia content
* Multimedia content-based recommendation and collaborative filtering
* Interactive multimedia systems
* Semantic technologies for multimedia content personalization and adaptation
* Adaptive models for exploration of multimedia archives: adaptive browsing, collaborative search
* Adaptive user interfaces for multimedia browsing and searching
* Evaluation of adaptive multimedia systems

SOCIAL NETWORKS ON MULTIMEDIA APPLICATIONS
* Social networks analysis to multimedia content personalization and adaptation
* Multimedia interaction in networked communities
* Social multimedia applications (e.g. P2P applications, Multimedia broadcasting, social collections & networking, lifelogging)

DISTRIBUTED MEDIA
* Ubiquitous access to multimedia content and pervasive multimedia content delivery
* Interactive multimedia systems
* Techniques for robust and scalable distribution of multimedia content.
* Robust distribution of multimedia services over heterogeneous networks and access technologies

++ IMPORTANT DATES ++

Paper Submission: 10th June 2010
Notification of acceptance: 10th July 2010
Camera Ready Submission: 20th June 2010

- PAPER FORMAT & SUBMISSION

All the details can be found in: http://ir.ii.uam.es/sapmia2010/submissions.html
Accepted papers will be published together with the ACM Multimedia 2010 proceedings

Apr 26

Call for Papers

http://www.fuseco-workshop.org/

The trend towards All-IP networks in fixed and mobile domains, also referred to as Next Generation Network (NGN) and Next Generation Mobile Network, and the increasing demand for the efficient support of multimedia services across various wireless and wireline access networks is accelerating globally. For example, with the intended role out of new wireless broadband access networks, such as the Long Term Evolution (LTE) or WiMax, the interworking with existing 3G, 2G and WLAN access networks becomes crucial. Alongside to the evolution of the wireline core network and emergence of new overlay control networks, such as the IP Multimedia System (IMS), also in the wireless domain intelligence is moving out of the different access networks into a common Evolved Packet Core (EPC).

This workshop on Future of Seamless Communications is intended to bring together academia and industry to debate on the research challenges related to integration and interworking of various access network technologies into an evolved packet core as well as the provision of multimedia services, such as voice and video services.

Authors are invited to submit original technical papers covering but not limited to the topics of interest listed below:

• EPC access network integration
• Dynamic Access Network Discovery and Selection
• 3GPP and non-3GPP access network integration challenges
• Cross access network mobility management
• QoS provision across multiple access network domains
• Charging and accounting issues in EPC
• Cross access network security issues and solutions
• Evolved Packet Core OA&M options
• Self organizing networks (SON) in EPC
• Future Internet research impacts on evolved packet core evolution
• EPC rollout and EPC evolution
• Next Generation Mobile Networks standardisation
• Next Generation Mobile Networks and NGN integration options
• Next Generation Mobile Networks prototyping and testbeds
• EPC benchmarking and testing
• Application Function options above EPC and integration into EPC
• Application provision optimization above EPC
• Applications driving Next Generation Mobile Networks adoption
• EPC and IMS interworking / substitution
• Voice service implementation in Next Generation Mobile Networks
• Mobile Cloud Computing

When: Dec 10, 2010 – Dec 10, 2010
Where: Miami, USA
Submission Deadline: Jul 2, 2010
Notification Due: Aug 13, 2010
Final Version Due: Aug 31, 2010
Apr 22

Call for Papers

http://www.crit.rai.it/attivita/AIEMPro10/index.html

The third Workshop on Automated Information Extraction in Media Production (AIEMPro10) aims at fostering exchange of ideas and of practises between leading experts in research and leading actors in the media community, in order to catalyse the migration towards new ways of producing media content, aided by large scale introduction of tools for automated multimedia analysis and understanding. On the other hand, the workshop should help researchers in better understanding what are some real-life key requirements which would enable their scientific developments come into wider adoption.

The explosion of new media distribution channels based on the Internet and the new production workflows based on digital computer-based tools  is forcing nerw business models for in media industry.  Internet-based multimedia fruition model, e.g. as recently promoted by the European Commission Future Internet Initiative, is progressively substituting the traditional one-to-many broadcasting model. To cope with these new trends, broadcasters have been     changing their approach, trying to embrace these new models into their facilities, though the overall economic convenience of these initiatives is still to be fully proved.

Media production workflows are substantially influenced by new ways of acquiring, elaborating and publishing audiovisual material. In this context, automatic information extraction techniques based on audiovisual content analysis are seen as an interesting and promising option to streamline these processes and lower the total cost of new productions, and as a way to help to disseminate existing archives. This line of development has been fully recognised by the European Broadcasting Union as of crucial importance, by setting up a specific technical group on the subject (EC-M/SCAIE).

Though an immense amount of resources are spent by the research community in the broadly recognised area of multimedia semantic extraction, unfortunately little exploitation of these efforts has happened in industrial applications.

The workshop aims at attracting the attention of researchers and practitioners in the field of automatic information extraction based on audiovisual content analysis on the problems related with media production processes. In particular, the objective is to analyse the impact and performances of these tools in real-life applications, and on real-life material.

Authors are encouraged to submit papers on which they enlighten the features of existing or novel tools in the key aspects of future media production based on automated information extraction, including acquisition, editing, publishing, archiving and repurposing of audiovisual material. Topics of interest include, but are not limited to:

•        Efficient and real-time audiovisual indexing in acquisition
•        Automated repurposing of archived material on new media channels
•        Automated news production
•        Efficient indexing and retrieval of multimedia streams
•        Automatic speech recognition and personality identification
•        Collaborative systems for media production
•        Multimodal topic and concept detection
•        Information Retrieval systems from Multimedia Archives
•        Mechanisms for the estimation of the trust of news
•        Opinion mining and Sentiment Analysis over news and media streams
•        Ontologies and metadata formats
•        Large scale processing of heterogeneous data
•        HCI for efficient annotation and retrieval
•        Automated material copyright infraction detection and material fingerprinting
•        Content summarisation (e.g., sports highlights)
•        Audiovisual genre and editorial format detection and characterisation
•        Cross-media indexing and integration
•        Content segmentation tools (e.g., shot and semantic scene segmentation)
•        Applications of MPEG-7 and MPEG-21 standard
•        Evaluation methods for multimedia analysis tools including data sets and standard resources (e.g. reference dictionaries for ASR)

Apr 21

Upon several requests, we have decided to extend the paper submissions deadline towards the 12th of May.

The new dates are:
• Paper Submission: 12-May-2010
• Notification: 12-June-2010
• Camera Ready: 25-June-2010

Updated CfP:

Call for Papers
==============
Workshop on Impact of Scalable Video Coding on Multimedia Provisioning (SVCVision)
Collocated with MobiMedia – 6th International Mobile Multimedia Communications Conference
6th-8th September 2010 – Lisbon, Portugal

http://www.mobimedia.org/ws_SVCVision.html

Aims and Scope
===============
Scalable Video Coding (SVC) refers to the possibility of removing certain parts of a video bit stream in order to adapt it to a changing usage environment, e.g., end device capabilities, network condition or user preferences. SVC has been an active standardization and research area for at least 20 years, reaching back to H.262/MPEG-2, which offered scalable profiles. However, these previous attempts suffered from a significant loss in coding efficiency as well as a large increase in decoder complexity (and thus energy consumption), which hindered market adoption. Only the most recent attempt, i.e., the SVC extension of H.264/AVC, focuses on avoiding these disadvantages. Since H.264/SVC standardization started in 2003, it has been at the focus of many multimedia research groups.

Today’s increasing variety of end devices (smart phones, tablet PCs, Netbooks, Laptops, PCs, networked HDTVs, …) and the associated multitude of Internet connectivity options (GPRS/EDGE, UMTS, ADSL, PLC, WiMAX, …) provide particular momentum for SVC, which can be easily and pervasively adapted to these various usage environments. SVC also allows end devices to only decode a sub-set of the SVC bit stream, thus enabling in particular mobile end devices to minimize the necessary (processing) power requirements.

This workshop aims to provide a forum for both academic and industrial participants to exchange and discuss recent advancements and future perspectives of SVC.

SVC topics of interest include, but are not limited to:
==========================================
- Robust streaming, error resilience and error concealment
- Streaming in heterogeneous environments
- Peer-to-Peer (P2P) video distribution
- Internet Protocol television (IPTV)
- Energy-efficient video distribution
- Content adaptation (e.g., scaling, rewriting, transcoding) and summarization
- Complexity optimization and new tools for achieving scalability
- Adaptation decision taking & context information
- Storage & file format
- Conditional access & protection
- Novel applications & implementation experiences

Important Dates
==============
Paper Submission: 12. May 2010
Notification: 12. June 2010
Camera Ready: 25. June 2010

All accepted papers will be published in Springer Lecture Notes of ICST (LNICST) series and included in major article indexing services.

I’m looking forward to meet you in Lisbon in September. If you have any questions, please contact me.

Apr 20

Call for Papers

http://umcc2010.cis.unisa.edu.au

Ubiquitous multimedia services define a new paradigm of accessing media-rich
information anytime, anywhere. The proliferation of smart mobile devices
transform the way that people interact with multimedia, thus opening emerging
opportunities of pervasive media applications while bringing in technical
challenges at the same time. This workshop aims to provide an international
forum for the discussion of challenges in the fields of ubiquitous multimedia
computing and communication, including theoretical studies, practical issues,
and emerging technologies.

UMCC 2010 seeks original high quality contributions addressing innovative
research in the broad field of multimedia computing and communication.
Prospective authors are invited to submit papers with 4-6 pages in IEEE
Computer Society’s double-column format including results, figures and
references. The topics of interests include, but are not limited to, the
followings:
- Pervasive Multimedia Computing
- Ambient Intelligence
- Multi-Modal User Interface
- Smart Environments
- Multimedia Information Retrieval
- Multimedia in Telemedicine
- Protocols for Ubiquitous Services
- Context-Aware Ubiquitous Computing
- Location-based Ubiquitous Multimedia Services
- Multimedia Services and Applications
- Ubiquitous Multimedia Security
- Ubiquitous Sensor Networks / RFID
- Ubiquitous Multimedia Modelling and Processing
- Smart Home Network Middleware
- Virtual Reality and Game Technology
- Ubiquitous Mixed and Augmented Reality
- Peer-to-Peer Networking for Ubiquitous Multimedia
- QoS Provisioning for Ubiquitous Multimedia
- Agent Technologies for Ubiquitous Multimedia

Papers accepted and presented at UMCC2010 will be included in the workshop
proceedings published by IEEE Computer Society Press (indexed by EI). Selected
best papers, after further extensions and revisions, will be considered for
special issues of journals (TBA).

When: Oct 26, 2010 – Oct 29, 2010
Where: Xi’an, China
Paper Registration Due: May 30, 2010
Submission Deadline: May 30, 2010
Notification Due: Jul 15, 2010
Final Version Due: Jul 30, 2010
Apr 18

Call for Papers

http://www.imsaa.org/

While the convergence of data and communication networks and the prevalence of wireless communications had sparked many new applications and enabling architectures, there are still significant technical challenges in the areas of next generation communication system and multimedia services, including issues related to performance, security, reliability, scalability, mobility, interoperability, and deployment. IMSAA-10, which is sponsored by the IEEE COMSOC Society Bangalore, IEEE Communications Society HQ under process, supported and attended by multi-national corporations and academic institutions, is poised to provide a platform of collaboration to researchers, engineers and practitioners from academia and industry working in the domain of  communication technologies. The conference will include a peer reviewed program of technical sessions, workshops, tutorials, and demonstration sessions. We welcome submissions for IMSAA’s Technical Program in the following areas of telecommunications services and converged networking and not limited to:

Convergent Communications Services

- Content/Context-aware services
- Communication services and Web 2.0
- Social networking and communication services
- Virtual worlds

Security & Privacy toward Next Generation Communications System

- Privacy and information sharing
- User data security and privacy
- End to end security
- Security and privacy in P2P networks
- Authentication, Authorization, and Access control

Mobile Communications

- Mobile communication applications in 3G and 4G networks
- Mobile communication service architectures

Service models, architectures, creation, and management

- Service creation environments
- Feature interaction handling
- Compositional Services and Model Checking.
- Management of Next Generation Communication Systems
- Cloud computing

IP Multimedia Subsystems (IMS)

- P2P and IMS (VoIP, Instant Messaging, Gaming)
- Integrating IMS and Web2.0 services (Mashups, Rich Internet Applications)
- Architectures and Runtimes for IMS Elements
- IMS Core Services
- IMS Mobility
- Case Studies and Status of IMS Deployment
- IMS Clients and Devices

Multimedia Streaming and Communications

- Multicast, Broadcast and IPTV
- Media Streaming
- Cross-layer Optimization for Multimedia Service Support
- Video Quality Assessment

Trials and testbeds

- Service Test and Validation Platforms
- Open Source Initiatives
- Benchmarking IMS Services and Applications

Next Generation Communication System (Wireless and Wired)

- Machine-type communication technologies (Internet of Things)
- User Equipment Technologies
- Traffic offloading techniques and performance
- IPv6 migration issues
- Qos for voice and video
- Smart Grid or Power Saving

All paper submissions are handled through EDAS:

http://edas.info/8901

The proceedings will be published in the IEEE Xplore digital library. IMSAA seeks original research work which is not yet published or submitted in any other conference or journal.

When: Dec 15, 2010 – Dec 17, 2010
Where: Bangalore, India
Submission Deadline: Jul 20, 2010
Notification Due: Sep 15, 2010
Final Version Due: Oct 5, 2010
Apr 16

Objectives and Topics

Large amounts of multimedia material, such as images, audio, video, and 3D/4D material, as well as computer generated 2D, 3D, and 4D content, already exist and are growing at increasing rates. While these amounts are growing, managing distribution of and access to multimedia material is becoming ever harder, both for lay and professional users.

The SAMT conference series tackles these problems by investigating the semantics and pragmatics of multimedia generation, management, and user access. The conference targets scientifically valuable research tackling the semantic gap between the low-level signal data representation of multimedia material and the high-level meaning that providers, consumers, and prosumers associate with the content.

We welcome innovative solutions that consider some or all factors in the process of multimedia generation and consumption, including methods from low-level signal processing up to the mobile context in which a user operates. Topics of interest include, but are not limited to:

SEMANTIC ANALYSIS AND MULTIMEDIA

  • Knowledge assisted multimedia analysis
  • Content-based multimedia analysis linked with natural language and speech processing

SEMANTIC RETRIEVAL AND MULTIMEDIA

  • Semantic-driven multimedia indexing and retrieval
  • Semantic retrieval of 3D objects
  • Machine Learning and relevance feedback for finding semantics
  • Semantic-driven multimedia content adaptation and summarization

SEMANTIC METADATA MANAGEMENT OF MULTIMEDIA

  • Metadata management for multimedia
  • Multimedia ontologies and infrastructures
  • Standards bridging the multimedia and knowledge domains

SEMANTIC USER INTERFACES FOR MULTIMEDIA

  • Interfaces and personalization for interaction with large multimedia repositories
  • Semantic media annotation
  • Inference and machine learning for semi-automatic annotation
  • Browsing multimedia archives
  • Device-specific access to and adaptation of multimedia

SEMANTICS IN VISUALIZATION AND COMPUTER GRAPHICS

  • Illustrative depiction and rendering
  • Mapping meaning to presentation content
  • Smart virtual environments
  • Supporting knowledge discovery

APPLICATIONS OF SEMANTIC MULTIMEDIA

  • Social multimedia tagging
  • Context, user, network and semantics-aware media engineering
  • Multimedia mash-ups
  • Case studies with clear, innovative lessons learned

Submission

The conference proceedings will be published by Springer LNCS and the Springer Digital Library. Original contributions equivalent of 16 pages LNCS style must be electronically submitted according to the instructions that will be posted to the conference web sitehttp://www.samt2010.org. The papers should present original and previously unpublished results that are not simultaneously submitted elsewhere.

The best papers will be published in the Special Issue of the Springer’s International Journal of Multimedia Tools and Applications.

When: Dec 1, 2010 – Dec 3, 2010
Where: Saarbrücken, Germany
Paper Registration Due: Jun 15, 2010
Submission Deadline: Jun 22, 2010
Notification Due: Aug 15, 2010
Final Version Due: Sep 15, 2010
Apr 14

Call for Papers

http://dfma2010.cs.ugm.ac.id

DFmA 2010 welcomes computer scientists, engineers, academicians, and practitioners around the world to present, discuss, and exchange ideas and research results related to the design, use, analysis, and applications of Distributed and Parallel Frameworks.

DFmA (Distributed Frameworks & Applications) formerly known as DFMA (Distributed Framework for Multimedia & Applications) is the series of annual Franco – Malaysia Conference on Multimedia that has already initiated in 2005 by the University Franche-Comté and the Universiti Sains Malaysia (USM) to provide a forum for researchers in computer science from both countries and to promote interaction with researchers from other regions as well. DFmA is an international conference born from the collaboration between Network Research Group, School of Computer Sciences, Universiti Sains Malaysia and the Laboratoire d’Informatique de l’Université de Franche-Comté, France. DFmA is technically co-sponsored by IEEE. The first conference was held in Besançon, France in February 2005, and the latest conference (DFmA) was held in Penang on 21-22 October 2008.

When: Aug 2, 2010 – Aug 3, 2010
Where: JOGJAKARTA, Indonesia
Submission Deadline: May 18, 2010
Final Version Due: Jul 1, 2010
Apr 13

Call for Papers

http://www.pcs2010.org

The organizing committee is delighted to invite you to the 28th Picture Coding Symposium (PCS 2010), to be held in Nagoya, Japan, on December 7-10, 2010.

PCS is an international forum devoted specifically to advancements in visual data coding. PCS is the pioneer and has the longest history in this field. Since 1969, PCS has provided the most exciting meeting place for the visual coding community: industry, research, academia, and users. In line with the tradition of PCS, challenging exploratory contributions are very welcomed.

In PCS 2010, in addition to the three day symposium held on December 8-10, the one day workshop will be held on December 7. This workshop includes the 25th Picture Coding Symposium of Japan and the 15th Image Media Processing Symposium (PCSJ/IMPS).

You can download this call as a PDF.

Topics
The 28th PCS especially focuses on

* 3DTV
* FTV (Freeviewpoint Television)
* Beyond H.264/MPEG-4 AVC

We also welcome submission in the following areas:

* Coding of still and moving pictures
* Model-based and synthetic coding
* Distributed source coding
* Image and video processing
* Multimodal coding and processing
* Very high-resolution imaging, coding and processing
* Multi-view video processing and coding
* Representation, analysis and coding of 3D scenes
* Virtual/augmented/mixed reality
* Subjective and objective quality assessment metrics and methods
* Joint source and channel coding
* Error robustness, resilience and concealment
* Transcoding and transmoding
* Coding for mobile, IP and sensor networks
* Coding and processing for database applications
* Protection and integrity of visual data
* Implementation architectures and VLSI
* New applications and techniques for visual data processing
* Standards for visual data coding

The three-day symposium will have both oral and poster sessions. The one-day workshop will have poster sessions only.

Submission
Prospective authors are invited to submit extended summaries of no more than four (4) pages for the Symposium or two (2) pages for the Workshop, in English, with font size 11, including results, figures and references. Submissions will be accepted only in PDF format. The online submission system will be available later through this symposium web site.

Important dates

Symposium Paper Submission
Submission deadline of regular papers (4 pages) June 1, 2010
Notification of acceptance September 1, 2010
Submission deadline of camera-ready papers (4 pages) October 1, 2010

Workshop Paper Submission
Submission deadline of short papers (2 pages) September 15, 2010
Notification of acceptance October 1, 2010

Apr 13

The field of multimedia is maturing and one of the positive outcomes is the increasing number of new, innovative and improved products and services. It is, however, no longer sufficient to just add features to a multimedia product or service; it is also vital to measure the added value, in terms of quality, for end-users.  The era of user-centric multimedia has already begun and Quality of Experience (QoE) plays a central role, bringing a new and fresh look at the quality and performance of multimedia systems. In contrast to traditional QoS, which aims to capture the system-related characteristics, QoE is not restricted to subjective perception based on fidelity measures. Instead, QoE extends to user behavior/needs, appropriateness, context, usability and other human factors pertaining to delivered content. Evaluation of QoE requires comprehensive subjective quality assessment methodologies and objective quality metrics based on models of human perception, behavior, and sense of presence. These metrics must also incorporate such issues as end-to-end system issues, environmental context, user preference, and human-machine interaction.

The aims of this special issue are to provide researchers and professionals in the field of multimedia signal processing with well‐written tutorial‐style papers addressing the latest advances in the evaluation and assessment of multimedia quality. The targets are not only traditional media such as speech, audio, image and video, but also new types of emerging media.

Scope of Topics

-        Speech and audio subjective and objective quality assessment and metrics
-        Image and video subjective and objective quality assessment and metrics
-        Audio-visual quality assessments and metrics
-        Subjective and objective quality assessment and metrics for new media (UHD, HDR, stereo and multiview, 3D audio, haptics, etc.)
-        Human sensory models and their applications to media quality assessment
-        Standards, and benchmarking efforts in media quality assessment
-        Applications of media quality assessment
-        Multimedia quality of experience assessment and metrics

Submission procedure

Prospective authors should submit white papers at http://mc.manuscriptcentral.com/spmag-ieee according to the timetable below. White papers should include the motivation, the significance of the topic to be addressed, a brief summary, an outline of the content and the key references. White papers should be no more than 2 pages in the IEEE single‐space double‐column format.

Schedule:

White paper due: July 19th, 2010
Invitation notification: August 30th, 2010
Manuscript due: November 15th, 2010
Acceptance Notification: January 17th, 2011
Revised Manuscript due: April 18th, 2011
Final Acceptance Notification: May 16th, 2011
Final Manuscript due: July 15th, 2011
Publication date: November 2011

Guest Editors:

Touradj Ebrahimi, EPFL/NTNU, Switzerland/Norway (Touradj.Ebrahimi@epfl.ch)
Lina Karam, ASU, US (karam@asu.edu)
Fernando Pereira, IST-IT, Portugal (fp@lx.it.pt)
Khaled El-Maleh, Qualcomm, US (kelmaleh@qualcomm.com)
Ian Burnett, RMIT, Australia (ian.burnett@rmit.edu.au)

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