Apr 14

Call for Papers

http://dfma2010.cs.ugm.ac.id

DFmA 2010 welcomes computer scientists, engineers, academicians, and practitioners around the world to present, discuss, and exchange ideas and research results related to the design, use, analysis, and applications of Distributed and Parallel Frameworks.

DFmA (Distributed Frameworks & Applications) formerly known as DFMA (Distributed Framework for Multimedia & Applications) is the series of annual Franco – Malaysia Conference on Multimedia that has already initiated in 2005 by the University Franche-Comté and the Universiti Sains Malaysia (USM) to provide a forum for researchers in computer science from both countries and to promote interaction with researchers from other regions as well. DFmA is an international conference born from the collaboration between Network Research Group, School of Computer Sciences, Universiti Sains Malaysia and the Laboratoire d’Informatique de l’Université de Franche-Comté, France. DFmA is technically co-sponsored by IEEE. The first conference was held in Besançon, France in February 2005, and the latest conference (DFmA) was held in Penang on 21-22 October 2008.

When: Aug 2, 2010 – Aug 3, 2010
Where: JOGJAKARTA, Indonesia
Submission Deadline: May 18, 2010
Final Version Due: Jul 1, 2010
Apr 13

Call for Papers

http://www.pcs2010.org

The organizing committee is delighted to invite you to the 28th Picture Coding Symposium (PCS 2010), to be held in Nagoya, Japan, on December 7-10, 2010.

PCS is an international forum devoted specifically to advancements in visual data coding. PCS is the pioneer and has the longest history in this field. Since 1969, PCS has provided the most exciting meeting place for the visual coding community: industry, research, academia, and users. In line with the tradition of PCS, challenging exploratory contributions are very welcomed.

In PCS 2010, in addition to the three day symposium held on December 8-10, the one day workshop will be held on December 7. This workshop includes the 25th Picture Coding Symposium of Japan and the 15th Image Media Processing Symposium (PCSJ/IMPS).

You can download this call as a PDF.

Topics
The 28th PCS especially focuses on

* 3DTV
* FTV (Freeviewpoint Television)
* Beyond H.264/MPEG-4 AVC

We also welcome submission in the following areas:

* Coding of still and moving pictures
* Model-based and synthetic coding
* Distributed source coding
* Image and video processing
* Multimodal coding and processing
* Very high-resolution imaging, coding and processing
* Multi-view video processing and coding
* Representation, analysis and coding of 3D scenes
* Virtual/augmented/mixed reality
* Subjective and objective quality assessment metrics and methods
* Joint source and channel coding
* Error robustness, resilience and concealment
* Transcoding and transmoding
* Coding for mobile, IP and sensor networks
* Coding and processing for database applications
* Protection and integrity of visual data
* Implementation architectures and VLSI
* New applications and techniques for visual data processing
* Standards for visual data coding

The three-day symposium will have both oral and poster sessions. The one-day workshop will have poster sessions only.

Submission
Prospective authors are invited to submit extended summaries of no more than four (4) pages for the Symposium or two (2) pages for the Workshop, in English, with font size 11, including results, figures and references. Submissions will be accepted only in PDF format. The online submission system will be available later through this symposium web site.

Important dates

Symposium Paper Submission
Submission deadline of regular papers (4 pages) June 1, 2010
Notification of acceptance September 1, 2010
Submission deadline of camera-ready papers (4 pages) October 1, 2010

Workshop Paper Submission
Submission deadline of short papers (2 pages) September 15, 2010
Notification of acceptance October 1, 2010

Apr 13

The field of multimedia is maturing and one of the positive outcomes is the increasing number of new, innovative and improved products and services. It is, however, no longer sufficient to just add features to a multimedia product or service; it is also vital to measure the added value, in terms of quality, for end-users.  The era of user-centric multimedia has already begun and Quality of Experience (QoE) plays a central role, bringing a new and fresh look at the quality and performance of multimedia systems. In contrast to traditional QoS, which aims to capture the system-related characteristics, QoE is not restricted to subjective perception based on fidelity measures. Instead, QoE extends to user behavior/needs, appropriateness, context, usability and other human factors pertaining to delivered content. Evaluation of QoE requires comprehensive subjective quality assessment methodologies and objective quality metrics based on models of human perception, behavior, and sense of presence. These metrics must also incorporate such issues as end-to-end system issues, environmental context, user preference, and human-machine interaction.

The aims of this special issue are to provide researchers and professionals in the field of multimedia signal processing with well‐written tutorial‐style papers addressing the latest advances in the evaluation and assessment of multimedia quality. The targets are not only traditional media such as speech, audio, image and video, but also new types of emerging media.

Scope of Topics

-        Speech and audio subjective and objective quality assessment and metrics
-        Image and video subjective and objective quality assessment and metrics
-        Audio-visual quality assessments and metrics
-        Subjective and objective quality assessment and metrics for new media (UHD, HDR, stereo and multiview, 3D audio, haptics, etc.)
-        Human sensory models and their applications to media quality assessment
-        Standards, and benchmarking efforts in media quality assessment
-        Applications of media quality assessment
-        Multimedia quality of experience assessment and metrics

Submission procedure

Prospective authors should submit white papers at http://mc.manuscriptcentral.com/spmag-ieee according to the timetable below. White papers should include the motivation, the significance of the topic to be addressed, a brief summary, an outline of the content and the key references. White papers should be no more than 2 pages in the IEEE single‐space double‐column format.

Schedule:

White paper due: July 19th, 2010
Invitation notification: August 30th, 2010
Manuscript due: November 15th, 2010
Acceptance Notification: January 17th, 2011
Revised Manuscript due: April 18th, 2011
Final Acceptance Notification: May 16th, 2011
Final Manuscript due: July 15th, 2011
Publication date: November 2011

Guest Editors:

Touradj Ebrahimi, EPFL/NTNU, Switzerland/Norway (Touradj.Ebrahimi@epfl.ch)
Lina Karam, ASU, US (karam@asu.edu)
Fernando Pereira, IST-IT, Portugal (fp@lx.it.pt)
Khaled El-Maleh, Qualcomm, US (kelmaleh@qualcomm.com)
Ian Burnett, RMIT, Australia (ian.burnett@rmit.edu.au)

Apr 13

Call For Papers

http://vilab.hit.edu.cn/~icimcs2010/call_for_papers.html

The conference invites original technical papers that were not previously published and are not currently under review for publication elsewhere. Topics include, but are not limited to:
· Learning techniques for Web scale multimedia annotation and classification
· Large-scale image/video indexing, query and re-ranking
· Performance evaluation for large scale multimedia processing
· Multimedia Mining and Recognition in Social Network Environment
· Cross media computing by integrating visual, aural and textual information
· Human factor issues for internet multimedia computing
· Adaptive multimedia accessing and browsing for mobile equipment
· Digital right management and data protection for multimedia
· Interactive multimedia data management and service systems

When: Dec 30, 2010 – Dec 31, 2010
Where: Harbin
Submission Deadline: Jul 20, 2010
Notification Due: Sep 20, 2010
Final Version Due: Oct 10, 2010
Apr 12

Our paper with title “Towards User-driven Adaptation of H.264/SVC Streams” was accepted for publication at the Workshop on QoE for Multimedia Content Sharing (QoEMCS 2010).

http://dcti.iscte.pt/events/qoemcs/

Reference:
Jordi Ortiz Murillo, Michael Ransburg, Eduardo Martínez Graciá, Michael Sablatschan, Antonio F. Gómez Skarmeta, Hermann Hellwagner, Towards User-driven Adaptation of H.264/SVC Streams, accepted for publication at Workshop on QoE for Multimedia Content Sharing (QoEMCS 2010), Tampere, Finland, June 9, 2010.

Abstract:
H.264/SVC enables runtime-efficient scalability in the spatial, temporal and fidelity dimension. Existing adaptation mechanisms facilitate this to automatically adapt the H.264/ SVC stream to the current usage environment without any user interaction. This paper argues that the Quality of Experience (QoE) of the end user can be enhanced by enabling him to manually adjust the adaptation if he wishes to do so. An approach which enables this is presented and evaluated. It is shown that by facilitating this approach an increased QoE is provided compared to automatic adaptation approaches. Finally, future work indicates the next steps in order to implement this approach.

Apr 12

Call for Papers

http://www.mmm2011.org/

Topics of interest include but are not limited to:

1. Multimedia Content Analysis
• Multimedia Indexing
• Multimedia Mining
• Multimedia Abstraction and Summarization
• Multimedia Annotation, Tagging and Recommendation
• Multimodal Analysis for Retrieval Applications
• Semantic Analysis of Multimedia and Contextual Data
• Multimedia Fusion Methods
• Media Content Browsing and Retrieval Tools

2. Multimedia Signal Processing and Communications
• Media Representation and Algorithms
• Audio, Image, Video Processing, Coding and Compression
• Multimedia Security and Content Protection
• Multimedia Standards and Related Issues
• Advances in Multimedia Networking and Streaming
• Multimedia Databases, Content Delivery and Transport

3. Multimedia Applications and Services
• Multi-Camera and Multi-View Systems
• Virtual Reality and Virtual Environment
• Real-Time and Interactive Multimedia Applications
• Mobile Multimedia Applications
• Multimedia Web Applications
• Interactive Multimedia Authoring Personalization
• Sensor Networks (Video Surveillance, Distributed Systems)
• Emerging Trends (e-learning, e-Health, Medical Imaging, Visualization, Social Media, Multimedia Collaboration, etc.)

When: Jan 5, 2011 – Jan 7, 2011
Where: Taipei, Taiwan
Submission Deadline: Jul 19, 2010
Notification Due: Sep 20, 2010
Final Version Due: Oct 12, 2010
Apr 09

Our project on Scalable Video Coding Impact on Networks (SCALNET) will exhibit several demos at the Celtic Event in Valencia next week (from April 12 to April 16). We will show several demos in the context of H.264/SVC.

Further information on the Celtic Event, including a list of all exhibiting projects, can be found here.

A brief overview of the SCALNET project can be found below.

We would be very glad to meet you in Valencia!

Download (PDF, 359KB)

Apr 05

Call for Papers:

http://www.estimedia.org/

The IEEE ESTIMedia’10 is organized as a part of the Embedded Systems Week 2010.

Today, the design process for high-end multimedia systems has become a crucial bottleneck due to the increasing complexity of both the software and the underlying hardware, coupled with shortened time-to-market pressures. While there has been a notable growth in the use and applications of multimedia systems and in the evolution of system-on-chip design technology, there are still enormous opportunities for improving design productivity in this domain. Given this backdrop, the aim of this workshop is to bring together people from different multimedia-related research communities (e.g, software, architectures, real-time systems, DSP, compilers, multimedia applications) who have worked separately, but did not interact sufficiently to address the challenges facing the design of hardware and software for multimedia systems.

After a very successful debut in 2003, consolidated in successive years, we hope that this eighth edition will present a good opportunity for specialists from academia and industry to contribute to this exciting research area. The program will bring together original work from both, academic and industrial research and development. As in the previous editions, papers will be accepted for 30-min oral presentation followed by interactive poster sessions.

All the accepted papers will appear in the workshop proceedings (electronic only) to be published by the IEEE.
Areas of Interest (but not restricted to)

* Specification and modeling of multimedia systems
* Multimedia systems design methodologies and case studies
* Circuits and architectures for embedded multimedia architectures
* Multimedia processors and reconfigurable architectures
* Emerging trends (systems-on-chip, networks-on-chip, game applications, etc.)
* Validation and verification
* Software optimization and compiler techniques
* Timing aspects of media streams
* Scheduling of media processing
* Resource and QoS management methods
* Temporal estimation and protection of media streams
* Real-time kernels, OS and middleware support

When: Oct 28, 2010 – Oct 29, 2010
Where: Scottsdale, USA
Submission Deadline: Jul 11, 2010
Notification Due: Aug 30, 2010
Final Version Due: Sep 12, 2010
Apr 02

Netflix is a subscription service which allows one to stream series and movies directly to your PC, TV or any other “Netflix ready” device. They also have an application for the iPad in the appstore now. Interestingly enough, one of their selling points for the application is that one can “Resume watching where you left off on your TV or computer“.

This is a concept which is also called “Session Mobility“, i.e., switching sessions between different end devices (and potentially end users). When I started doing research in multimedia communication in 2004, the first project which I worked on was DANAE (Dynamic and distributed adaptation of scalable multimedia content in a context-aware environment). One of the application scenarios of the project was session mobility, as can be seen in the DANAE flyer. This session mobility scenario was not only a lab experiment, but actually implemented in a museum (which was one of the DANAE partners) as a user test.

One slight difference was that we already used the (at this time) current version of the (scalable) H.264/SVC codec in DANAE instead of its predecessor H.264/AVC, which (I assume) is used by Netflix.

A DANAE overview paper can be found here.

It’s good to see concepts from our research making their way into products. I’m thrilled to find more such examples.

Apr 01

Here comes a small update on the SVCVision workshop. During the last weeks, additional experts agreed to join the Program Committee, which now comprises 19 well known experts in the multimedia communication field. Additionally, the submission instructions were detailed and now include, e.g., the maximum number of pages for papers. We also already received encouraging e-mails from both industry and academia which show interest in the workshop.

The paper submission system will be opened very soon. We are looking forward to your contributions. If you have any questions, please feel free to contact me at any time.

Call for Papers
==============
Workshop on Impact of Scalable Video Coding on Multimedia Provisioning (SVCVision)

Collocated with MobiMedia – 6th International Mobile Multimedia Communications Conference
6th-8th September 2010 – Lisbon, Portugal

http://www.mobimedia.org/ws_SVCVision.html

Aims and Scope
===============
Scalable Video Coding (SVC) refers to the possibility of removing certain parts of a video bit stream in order to adapt it to a changing usage environment, e.g., end device capabilities, network condition or user preferences. SVC has been an active standardization and research area for at least 20 years, reaching back to H.262/MPEG-2, which offered scalable profiles. However, these previous attempts suffered from a significant loss in coding efficiency as well as a large increase in decoder complexity (and thus energy consumption), which hindered market adoption. Only the most recent attempt, i.e., the SVC extension of H.264/AVC, focuses on avoiding these disadvantages. Since H.264/SVC standardization started in 2003, it has been at the focus of many multimedia research groups.

Today’s increasing variety of end devices (smart phones, tablet PCs, Netbooks, Laptops, PCs, networked HDTVs, …) and the associated multitude of Internet connectivity options (GPRS/EDGE, UMTS, ADSL, PLC, WiMAX, …) provide particular momentum for SVC, which can be easily and pervasively adapted to these various usage environments. SVC also allows end devices to only decode a sub-set of the SVC bit stream, thus enabling in particular mobile end devices to minimize the necessary (processing) power requirements.

This workshop aims to provide a forum for both academic and industrial participants to exchange and discuss recent advancements and future perspectives of SVC.

SVC topics of interest include, but are not limited to:
==========================================
- Robust streaming, error resilience and error concealment
- Streaming in heterogeneous environments
- Peer-to-Peer (P2P) video distribution
- Internet Protocol television (IPTV)
- Energy-efficient video distribution
- Content adaptation (e.g., scaling, rewriting, transcoding) and summarization
- Complexity optimization and new tools for achieving scalability
- Adaptation decision taking & context information
- Storage & file format
- Conditional access & protection
- Novel applications & implementation experiences

Important Dates
==============
Paper Submission:  23. April 2010
Notification:             28. May 2010
Camera Ready:         25. June 2010

All accepted papers will be published in Springer Lecture Notes of ICST (LNICST) series and included in major article indexing services.

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